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Share it... Push Facebook a. Send us an emailb. Anonymous formclose (x)Apple Seeds OS X Mavericks 10.9.2 Build 13C48 to DevelopersThursday January 30, 2014 7:59 pm PST by Juli CloverApple today seeded build 13C48 of OS X 10.9.2 to developers, marking the fourth beta iteration of 10.9.2. The release comes a week after the third OS X 10.9.2 beta,
build 13C44, and a little over a month after the
first OS X 10.9.2 beta.

The update is available to registered developers through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.
Apple continues to ask developers to focus on mail, messages, graphics drivers, VoiceOver, VPN, and SMB2. Earlier betas of OS X 10.9.2 began allowing Mac users to block people on iMessage and FaceTime, as can be done in iOS 7, and also
introduced FaceTime Audio.
Related roundup:
OS X Mavericks [
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Merode9 hours ago at 06:41 amWhat is reasonable scaling ? It's a 4K display. If you want lower resolution don't get a 4K display.
Scaling is not reducing resolution.
Scaling is keeping high resolution and just making UI larger (which is perfectly fine and reasonable).
Rating: 6 Positives
SvP11 hours ago at 04:56 amThanks for your sources. Very convincing. ;)
you're kindof being an ass, but i wanted to see for myself: http://support.apple.com/kb/HT6008?viewlocale=en_US&locale=en_US
Rating: 6 Positives
djgamble11 hours ago at 04:38 amThat's the theoretical hardware support. It does not mean that OS X 10.9.0-10.9.2 is the best OS for 4K displays.
The BEST OS for 4K displays... let's throw some subjective squabble out there rather than answering the actual point.
It clearly proves that Apple supports 4K displays (MULTIPLE 4K displays.) Some aren't supported and there will be subjective flaws...etc as usual, but there is support for 4K displays. Saying there isn't is incorrect...
Rating: 6 Positives
slime7316 hours ago at 11:05 pmHas anyone checked whether 10.9.2 exposes any new OpenGL extensions / functionality?
If you download the OpenGL Extensions Viewer (https://itunes.apple.com/app/opengl-extensions-viewer/id444052073?mt=12) and go to the "OpenGL", "Extensions", or "Report" tabs, you can see a list of what your system supports.
For reference, here is what's displayed in Mac OS 10.9.1 on my system:

Rating: 6 Positives
chfilm10 hours ago at 05:44 amStill, OSX does not support any reasonable scaling modes for those 4k displays!
Rating: 5 Positives
shurcooL14 hours ago at 01:55 amApple does not support 4K displays @ the moment.
That statement is false.

Rating: 5 Positives
mcarling14 hours ago at 01:02 amDoes anyone know whether or not HiDPI support is provided for external 4K monitors?
I doubt that, because Apple does not support 4K displays @ the moment.
Apple are selling a 4K monitor: http://store.apple.com/us/product/HD971LL/A/sharp-32-pn-k321-4k-ultra-hd-led-monitor
You are saying that Apple do not support the monitor they are selling?
Other 4K monitors, such as Dell, also work in 10.8.5 and 10.9.1 but only at native resolution.
Rating: 4 Positives
talmy9 hours ago at 06:45 amScaling is not reducing resolution.
Scaling is keeping high resolution and just making UI larger (which is perfectly fine and reasonable).
IMHO a major weak point in OS X (compared to Microsoft Windows) is the lack of scaling, period. I don't feel that the doubling it does for Retina Displays counts, although it would certainly be useful for a 4K display.
Rating: 3 Positives
mcarling15 hours ago at 12:02 amDoes anyone know whether or not HiDPI support is provided for external 4K monitors?
Rating: 2 Positives
JuicyJones8 hours ago at 07:23 amStill, OSX does not support any reasonable scaling modes for those 4k displays!
Scaling is not reducing resolution.
Scaling is keeping high resolution and just making UI larger (which is perfectly fine and reasonable).
Quartz Debug comes with Xcode and will allow you to enable HDPI mode on a non retina display. Check it out.
Rating: 1 Positives
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